Interactive Multimedia: Ensuring Motivation of the Learner

“A distillation of the literature shows that for a multimedia program to be motivating, it should include fewer productivity features and more experiential

“A distillation of the literature shows that for a multimedia program to be motivating, it should include fewer productivity features and more experiential and exploratory features (e.g. Gould, 1995, Laurel, 1991). Elements borrowed from gaming multimedia can be substituted for elements borrowed from productivity software and fashioned into an instructional landscape which includes authentic and anchored instruction. The program should be interactive, challenging, include guided discovery and expert performance.”


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Date:
November 23, 2016
Author:
XPLANE