“In my preceeding article, ‘http://www.gamasutra.com/features/20000406/lander_01.htm” title=”External WWW link”>Read My Lips: Facial Animation Techniques,’ I left off with a nice short list of the visemes I would need to represent speech realistically. However, now I am left with the not insignificant problem of determining exactly how to display these visemes in a real-time application. It may seem as if this is purely an art problem, better left to your art staff Or, if you are a one-person development team, at least left to the creative side of your brain. However, your analytical side needs to inject itself in here a bit.”